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If you own the game on Steam you will need to use the Steam method.ĭownpatching for GoG is very simple, however currently most useful patches are unavailable through GoG.ġ) In GoG Galaxy, under Hollow Knight, select Manage Installation->Configure.Ģ) Make sure that Auto-updates is turned off.ģ) Select whichever Hollow Knight version you need:ġ.4.2.4 - Godmaster release patch, used for Pantheon All Bindings ILsĤ) Your game will be automatically updated to the chosen patch.ġ) You need to download the Steam patcher here.Ģ) Launch the downloaded executable to patch Steam. This method will only work if you own the game on GoG. This is why patching Steam should be the first method you try and the details will be listed in the section below. The second option is to download a separate tool called DepotDownloader, but this tool is awkward to use and has some dependencies. The first option is to patch Steam to re-enable the old method of downpatching through Steam's console. If you want to access a different patch, there are two other options for downpatching through Steam.
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There are two patches that can be accessed very easily through the Beta branches on Steam:ġ.4.3.2 - Godmaster final patch, can be used for Current Patch runsġ.2.2.1 - Grimm Troupe final patch, optimal for most other No Major Glitches runsġ) Right-click Hollow Knight in Steam and select Properties.Ģ) Select the patch you want to use under the Betas tab.ģ) Hollow Knight will now automatically update to your chosen patch.
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If you're unsure, check what patch the run you're following uses or ask in the Hollow Knight Speedrunning Community discord. Most speedruns are done on 1.2.2.1 for No Major Glitches or 1.0.2.8 for All Glitches and No Main Menu Storage, but it can vary. That being said, you are never required to run on the most optimal patch, and many runs can be done on current patch if that's what you want to use. Many speedruns of Hollow Knight are done on previous patches of the game because important skips and glitches have been added and removed over time.
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